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Nerve (2016)

PG-13 | | Action, Adventure, Crime | 27 July 2016 (USA)
2:36 | Trailer

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A high school senior finds herself immersed in an online game of truth or dare, where her every move starts to become manipulated by an anonymous community of "watchers."


Jessica Sharzer (screenplay by), Jeanne Ryan (based on the novel by)
1,600 ( 323)
5 nominations. See more awards »





Cast overview, first billed only:
Emma Roberts ... Vee
Dave Franco ... Ian
Emily Meade ... Sydney
Miles Heizer ... Tommy
Juliette Lewis ... Nancy
Kimiko Glenn ... Liv
Marc John Jefferies ... Wes
Machine Gun Kelly ... Ty (as Colson Baker)
Brian Marc ... J.P.
Ed Squires ... Chuck
Rightor Doyle ... Bergdorf Salesman
Josh Ostrovsky ... Dirt Beard
Eric D'Alessandro ... Hype Boi
Arielle Vandenberg ... Bergdorf Sales Lady
Jonny Beauchamp ... Gatekeeper


'Nerve' is about an online dare game, in which people give participants anonymous dares for money. The participants compete with each other to win the grand prize as the dares get tougher. Things get worse when the tasks get increasingly dangerous and lives are at stake. Written by Keith Francis

Plot Summary | Plot Synopsis


Cross 10-Story Ladder. See more »

Motion Picture Rating (MPAA)

Rated PG-13 for thematic material involving dangerous and risky behavior, some sexual content, language, drug content, drinking and nudity-all involving teens | See all certifications »

Parents Guide:

View content advisory »






Release Date:

27 July 2016 (USA) See more »

Also Known As:

Nerve See more »

Filming Locations:

New York City, New York, USA See more »


Box Office


$20,000,000 (estimated)

Opening Weekend USA:

$9,445,456, 31 July 2016, Wide Release

Gross USA:

$38,562,379, 2 October 2016

Cumulative Worldwide Gross:

$33,003,464, 12 August 2016
See more on IMDbPro »

Company Credits

Show more on IMDbPro »

Technical Specs


Sound Mix:

DTS (DTS: X)| Dolby Digital | Dolby Atmos



Aspect Ratio:

2.35 : 1
See full technical specs »

Did You Know?


Emma Roberts has starred in a movie with each Franco brother. She starred in Palo Alto (2013) with James Franco. See more »


At one point, Ian weaves in and out of the traffic whilst blindfolded, steering left and right to avoid the cars, without any audible instructions from Vee. But he clearly states a couple moments before that she is in charge and to lean into turns. So she didn't have to voice him verbal directions, she was controlling the motorcycle. See more »


Tommy: You only use ten per cent of the internet
See more »

Crazy Credits

In the closing credits, at 01:28:39 It says "Based on the novel by Jeanne Ryan". They then show the first several paragraphs of Dickens' "Great Expectations". See more »


Featured in Hollywood Express: Episode #14.32 (2016) See more »


Written by Christian Vasquez, Treavor Taylor, Tommy Wilson, and Cedric Choi
Performed by Darke Complex
Courtesy of Spinefarm Records
Under license from Universal Music Enterprises
See more »

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User Reviews

So Daringly Relevant It Scares You Pantless!
1 August 2016 | by trevor-82944See all my reviews

It's a game of truth or dare, minus the truth. You have a choice to be either a watcher or a player. Over the brief period of twenty- four hours, a phone app puts teens everywhere in danger through dares that are played for cash payments. In the meantime, a fan base sends in that money to watch certain players take on requested dares, specific to information picked up from their social media profiles. It is a nationwide phenomenon that is the subject of Nerve, based on the Jeanne Ryan novel, a timely piece of summer entertainment that gives teenagers what they want simultaneously with what they need.

Thank goodness this type of mobile game doesn't exist, but thank even greater goodness that directors Henry Joost and Ariel Schulman (Catfish, Paranormal Activity 3 and 4) made it feel as close to real as we could probably grasp it. The camera takes on a DSLR feel with its Steadicam effects and shifting in and out of focus, all made the more heart-pounding to watch with the intense, stylistic colors that make every image pop. The Rob Simonsen score compels with a pulsing synthesizer, adding to the imprisoning effect of the city skyline illuminated at night by the usernames of the game players. But the directing team's most creative narrative technique is the unsettling effect of putting us behind the point of view of the phone screens, as if we're the watchers communicating with the players.

Joost and Schulman similarly draw us in at the start of the movie with a wonderfully stylistic opening hook, where a teenage girl's PC fills up the entire screen as if we were the ones running the show. The teenage girl of this story is Venus Delmonico (or Vee for short), played by Emma Roberts. She always has more social media tabs open than she can keep track of, which matches her cluttered mind that is set on leaving her mother's home for college. The problem? She doesn't have money to afford the dorms.

But Vee does not consider herself a risk taker—she can't even ask a boy out on a date without her best friend volunteering to do it for her. Here is where the game "Nerve" steps into her life, offering a possibility to win hundreds upon thousands of dollars for each dare she achieves.

Her first dare: kiss a stranger. Her second dare: take him into the city. Her third dare: try on a sparkly jade dress that costs four- grand. You can figure out the pattern from here.

As the night goes on, the money is deposited into her unsuspecting mother's checking account, a romance sparks between her and the stranger she meets from the dare, and she becomes one of the top 10 worldwide players, helping her to at last feel free and respected through her rebellion. It's worth respecting the challenge Emma Roberts and her male co-lead, Dave Franco, went through to complete these dares. They work rather well together, better than most teen couples on screen, although I have to wonder, was adding a predictable love story necessary?

I would not say that the screenplay turned out one-hundred-percent bullet-proof. With a story as big as this one, half of the unnecessary subplots had either little resolution or none at all. When Vee gets a tattoo for one of her dares, she tells her newly found boyfriend about the time her brother died. It could have been a meaningful moment, except it's never mentioned again, nor did it add anything to the story. Along with all the loose-ends and time- wasters, I also have one blaring question to ask: how did the police not know that any of this was going on? With a phenomenon as big as Nerve ruling teen culture, I feel like the police would have some involvement, but they didn't. I don't know how you just miss something like that.

Nonetheless, I'd be lying if I said I did not enjoy Nerve, because it delivered exactly what it promised: on-edge terror that never stops and splendidly pays off in the end. I am sure that if you are a boy or girl also obsessed with the juvenile culture of mobile gaming, then this should just as well please you.

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